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No New Posts Avuladur

A sloping bend that leads to the border between the Mael and Shahir, Avuladur is usually where most horses come to upon entering the land. From here the land is flat, somewhat sandy, and seemingly full of adventure.

2 4 Hidden beauty || SACHA
by Lavender
Sept 27, 2011 14:09:08 GMT -5
No New Posts Misenituk

Misenituk is considerably a lot less formidable than the other two bordering territories around it. There are spots where trees are clumped together, and foliage is rather abundant. The sea is not far from Misenituk, though it is a bit of an adventure to get there.

2 3 Blood, Sweat, & Tears || Mie/Sari
by Toaster
Dec 3, 2011 3:28:36 GMT -5
No New Posts Jeksavuun Gate

Towering pillars are what one sees from a distance - and how one can recognize the Gate. The towering pillars stand guard and each side of the entrance into the labyrinth, set against the tall, sheer rock face of the canyon. The gate is rather formidable, and seems to serve as a visual reminder that you are entering the labyrinth at your own risk.

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Kaur
Quite possibly the only open space on the Mael, Kaur is mostly the entrance before the pillars and rocks tower above creature's heads and the confusion sets in. The Mael is not for the weak, and those who come in generally can't find their way out if they go too deep into the land.
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